WebGL Pyramids

Journey through the vast deserts of ancient Egypt and explore the iconic pyramids rendered in WebGL. These monumental structures, built thousands of years ago, continue to captivate us with their architectural ingenuity and serve as a testament to the rich history and advancements of early civilizations. Witness these wonders come alive in 3D, allowing you to rotate and view them from any angle.

Light Position

Control the camera

Control the lighting

Power

Intensity

Lighting

Normal

Normals are called that from the Latin word norma, a carpenter's square. Just as a carpenter's square has a right angle, normals are at a right angle to a line or surface. In 3D graphics a normal is the word for a unit vector that describes the direction a surface is facing. In the world of WebGL, normals play a crucial role in bringing your 3D scenes to life. Imagine a perfectly smooth beach ball; every point on its surface faces directly outwards. That outward direction is what a normal defines – a tiny arrow perpendicular to the surface at each point. By understanding these normals, WebGL calculates how light interacts with your objects. Surfaces facing the light source will be brighter, while those facing away will be in shadow. This allows for realistic shading effects, creating smooth curves and depth in your models. Without normals, your 3D objects would appear flat and lifeless – normals are the secret sauce that injects realism and visual appeal into your WebGL creations!

Phong Model Illumination

Witness realistic lighting effects in your WebGL creations with the Phong illumination model! This powerful shading technique simulates how light interacts with 3D objects, creating highlights, shadows, and reflections. By factoring in ambient light, diffuse reflection, and specular highlights, Phong shading brings depth and realism to your models. Imagine sunlight glinting off a chrome object, or a warm glow emanating from a lamp – WebGL and Phong illumination make these effects a reality within your web browser.

References